When the game Rocket League first came out, I remember getting it as the "free game of the month" on the Playstation Plus store. A few weeks later, we were having full on bracket competitions at the office, playing 2 v 2 Rocket League matches, and I LOVED IT! (Won first place by the way hehe *interest small bragging rights*). Soon after this, we were asked to help out with the graphics package design and open to the Rocket League Championship Series, and I was stoked! I was so happy to help out on creating some of the in-game overlay content that appeared during a match. Everything from the caster lower thirds to the essential overlay that appears in-game telling the audience when a user gets a goal. I also helped out with animation across the board on most of the full-screen graphics. Being a huge fan of the game, I was so happy and thankful to be apart of the team that helped design a look and feel for the official Rocket League competitive eSports league.
Studio: Capacity Creative Director: Ellerey Gave Art Direction/ Technical Direction: Benji Thiem, Brett Morris, Jonathan Larson 2D Design: Jonathan Larson, Melissa Oakley 3D Animation: Brett Morris, Benji Thiem, Blake Fawley, Conor Scully, Kenny Lutz 2D Animation: Jonathan Larson, Melissa Oakley