Melissa Oakley | Motion Designer
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Destiny 2 Press Event

When the team at Bungie contacted us at Capacity for help with another set of "living slides" for a keynote presentation revealing Destiny 2, I was super excited. Although, at the time, I hadn't played any Destiny - I realized I had a huge passion for live interactive visuals while working with the Call of Duty team previously for the Call of Duty XP event. The Destiny franchise has such a clean, sleek, and unique color palette, so designing a series of animated screen graphics was super fun to help out with. I had the honor of assisting with the overall direction of the animation language, as well as a handful of designs for full screen featured sections in the presentation. It was one of my favorite moments in my professional career so far being able to attend the D2 Press Event itself and see a live audience react to the presenter's speeches with our graphics supplementing the stage behind them. So incredibly humbling.

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