Melissa Oakley | Motion Designer
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Call of Duty World League22

The Call of Duty World League esports package was one of the first few projects I got to work on at Capacity, and it was a blast! Working closely under Stephen Panicara at the time, I was creating animations for a series of full screen elements and lower thirds that had been designed. It was a learning process to get used to the quick, glitchy, editorial style of animation, so it was awesome to ask a lot of questions and learn a lot from my peers at Capacity at the time. I really admire the way this package turned out, and it was an honor to revisit the design, animation, and overall look of the Call of Duty esports franchise in 2018 when Capacity rebranded COD World League.

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